Isometric hex-grid world map with wooden army pieces spread across the continents

conquer THE
WORLD

Armies from six chains and continents fight strategically for control of the entire world. Play against humans, or five different AI generals.

42
Territories
6
Chains
5
AI Personalities
8
Players Max

NETWORK CONTINENTS

Control every territory in a chain and collect its reinforcement bonus every single turn.

Asia
BNB Chain
+7 PER TURN
N. America
Bitcoin
+5 PER TURN
Europe
Ethereum
+5 PER TURN
Africa
Solana
+3 PER TURN
S. America
Tron
+2 PER TURN
Australia
Capygram
+2 PER TURN
The campaign cycle

Your path to domination

From the first unclaimed territory to the last enemy stronghold — every great empire follows this cycle.

1
Step 1

Claim the map

Take turns picking unowned territories until all 42 are divided between the players.

2
Step 2

Deploy your forces

Spend your starting armies one by one, or flip Deploy All to stack a single territory instantly.

3
Step 3

Reinforce

Collect armies from your territory count, full-chain bonuses, and any traded card sets.

4
Step 4

Attack

Roll dice against adjacent enemies. Break borders, capture territory, earn a card for any turn you conquer.

5
Step 5

Fortify

Move armies once along a connected path of your territories. Reshape the front line before your turn ends.

6
Step 6

Conquer

Hold all 42 territories and the game ends immediately. You rule the blockchain world.

Your battlefield guide

How to conquer the chain

The crypto world is split into six powerful chains, forty-two contested territories, and one throne. Will you build an unstoppable empire, or watch your coins get swept off the map? This is everything you need to know to dominate.

The world you are fighting for

The map is divided into six chains. Control every territory in a chain and earn a powerful reinforcement bonus every turn. Chains are connected by land borders and sea routes, so a naval invasion across the map is always possible.

Setting up the war

The board begins empty. You and up to seven AI generals take turns claiming one unowned territory at a time, each starting with one army. Once all 42 territories are divided, everyone places the rest of their starting armies — use Deploy All to slam your entire reserve into a single territory in one click.

Your turn: three phases

1
Reinforce

Collect the greater of 3 or territories ÷ 3, plus chain bonuses, plus armies from traded card sets. Trade values climb 4, 6, 8, 10, 12, 15, then +5 forever. Hold 5 cards and you must trade at the start of your turn.

2
Attack

Attack an adjacent enemy. Attacker rolls up to 3 dice, defender up to 2, and the defender wins ties. Wipe the territory and move in at least as many armies as dice rolled. Conquer at least one territory to earn a card. Choose manual dice, or Blitz to resolve the whole battle instantly.

3
Fortify

Move armies once along a path of your own territories. Leave at least one behind, then end your turn. Any transfer can reshape the entire front line.

Reinforcement cards

Conquer at least one territory during your attack phase and draw a card at the end of your turn: Infantry, Cavalry, Artillery, or Wild. Three of a kind or one of each is a set, and Wilds count as any type. Eliminate a player by taking their final territory and you seize their entire hand.

Opponents

AggressiveTurtleExpansionistOpportunistBalanced

Set difficulty to Easy, Normal, or Hard. Hard generals hunt bonuses, target weak borders, and use event cards mercilessly.

Winning the game

The only victory condition: control all 42 territories. The moment you take the last enemy territory, the game ends and you are crowned ruler of the blockchain world. Eliminate generals by capturing their final territory to steal their cards and remove a threat for good.

Blockchain Event cards

The optional 44-card event deck. Toggle it on at setup, then during your deploy phase you may spend 2 reinforcements to draw one card — once per turn — and play at most one card per turn. A card bought this turn cannot be played until your next turn. Played cards go to the discard pile.

Attack & defence

Cards that hit other players — and the one card that stops them.

🪤
Army Rugpull

Reduce any enemy territory adjacent to yours to a single army. Fails against a Multi Sig Wallet.

4 in deck
🔐
Multi Sig Wallet

Never played — while held it blocks Army Rugpulls and Exchange Hacks against you.

6 in deck
💥
Exchange Hack

Every player without a Multi Sig Wallet loses 1 army from each territory holding 2+ armies.

4 in deck

Reinforcement

Extra armies added to the pool you are currently deploying.

+3 Armies

Gain 3 extra armies to deploy.

4 in deck
+4 Armies

Gain 4 extra armies to deploy.

3 in deck

Board-wide effects

Cards that change every territory at once.

🖨
Fiat Money Printer

Every territory on the board gains 1 army.

4 in deck
👑
Capybara Kingpin

Every territory you control gains 1 army, automatically.

3 in deck

Protection

Temporary immunity for a territory you own.

👻
Spirit of Satoshi

Shield one territory you own — nobody may attack or rugpull it for one full round of turns.

4 in deck

Chain superpowers

+4 armies onto a single territory you control on that chain. 2 of each in deck.

Satoshi Nakamoto
Bitcoin
Vitalik
Ethereum
🟡
CZ
BNB
🔺
Justin Sun
Tron
Capygram
Capygram
Anatoly
Solana

Deck rules at a glance

  • Buying costs 2 armies from your deploy pool, once per turn.
  • You may play one event card per turn, during your deploy or attack phase — but not a card bought this turn.
  • Multi Sig Wallet is never played — its protection only works while it sits in your hand.
  • A Spirit of Satoshi shield blocks attacks and rugpulls until your next turn begins.
  • Eliminated players' event cards go straight to the discard pile.
  • Computer opponents buy and play event cards too, weighted by their personality.
Tactical Mechanics

Roll For Conquest

Combat is pure dice. Resolve rolls one at a time, or hit Blitz to settle an entire battle in a single click.

ATTACK DICE

Roll up to 3 dice. Wipe the territory and move in at least as many armies as dice rolled.

DEFENSE DICE

Roll up to 2 dice. Highest dice are compared, and the defender always wins ties.

READY TO LEAD THE INVASION?

START A GAME

WHAT IS INSIDE THE GAME...

No setup, no shuffling, no lost pieces — just the whole war machine, ready in one click.

42 territories, six chains

Bitcoin, Ethereum, BNB, Solana, Tron and Capygram — each a full chain worth a bonus every turn if you can hold every territory on it.

Up to 8 warlords

Take on as many as seven computer generals, pick your own player colour, and watch alliances of convenience collapse into chaos.

The Blockchain Event deck

Toggle it on and spend reinforcements on rugpulls, exchange hacks, Spirit of Satoshi shields, chain superpowers and the Capybara Kingpin.

Generals with personalities

Aggressive, Turtle, Expansionist, Opportunist or Balanced — set the temperament of every opponent before the first territory is claimed.

Three difficulty levels

Easy generals blunder and hesitate. Normal plays the odds. Hard hunts whole chains and punishes every thin border you leave behind.

Blitz or roll it out

Resolve a battle dice-by-dice for maximum tension, or blitz the whole assault in one click. Deploy All stacks reinforcements instantly.

An illustrated crypto world

A hand-drawn world board with sea routes, chain cartouches, live army counts and card art for every event in the deck.

No downloads

Everything runs right in your browser. Start a new war in one click — no installs, no waiting, no setup required.

The world is waiting

Pick your opponents, set their temperament and roll for the first territory.

PLAY NOW